
They are separated into three categories. Missile weapons must be fired with the fire command (default f), or by using a ranged weapon skill. It is also highly effective as an off-hand weapon thanks to shank. Short Blades specialize in attacking really fast, causing Bleeding, movement speed reduction, and other status effects to which only make short blade attacks faster.

It also includes the ability to reliably disarm enemies. Long Blades specialize in flexibly switching between 3 stances (Aggressive, Defensive, and Dueling) each with their own specialty which changes your abilities depending on your stance used.They are also proficient at destroying walls. Cudgel specializes in causing Dazed and Stunned on hit.Axe specializes in Cleaving, which reduces enemy armor, and Dismembering, which allows you to hack off enemy limbs and heads.They are separated into four categories generally, each has its own one-handed and two handed version. Melee weapons are held in your normal hand slots and are used whenever you walk into an enemy, as well as for for melee skills. Dual-wielded ranged weapons causes you to alternate them with each attack unless you have the Akimbo skill. A few weapons, such as flamethrowers and explosives, ignore these calculations.Ī character with a standard humanoid body can wield a melee weapon in each hand and a ranged weapon in each hand, though without the Dual Wield skill the chance to strike with an off-hand melee weapon is just 15%. That includes:įor most weapons, damage is determined using its penetration and damage values see the article on penetration for details. They are separated into categories, each with their own skill and specialization. Weapons are offensive equipment in Caves of Qud.
